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- on exitFrame
- global n
- set the volume of sound 1 to 255
- set the volume of sound 2 to 255
- repeat with n = 48 down to 1
- set the visible of sprite n to 1
- puppetSprite(n, 0)
- end repeat
- repeat with n = 16 down to 15
- set the visible of sprite n to 1
- set the visible of sprite (n + 2) to 0
- set the visible of sprite (n + 4) to 0
- end repeat
- unLoadCast()
- end
-